It’s been a wild year! This summer I interned with Riot Games as a Platform Engineer with Player Behavior. Before that, I withdrew from school in order to work full-time as a Software Engineer at Azubu. You can’t really blog when working on secret sauce. Fortunately, I’m no longer working on secret sauce – it’s time to get going again!
libalby dungeon topology
I rewrote the link-management portion of libalby. The line-cutting algorithm deserves a post on its own (it's not complicated, but you can't describe it quickly) but the tl;dr is that it's cleaner and bug-free. Oh yeah, and I rewrote the renderer - I'm no longer rendering maps to console!